In exceptionally simple terms, there are 3 chief techniques employed. You need to be agile enough to hop between techniques almost instantly as the action of the match unfolds.
The Blockade
This is composed of building a 6-thick wall of pieces, or at least as thick as you can manage, to block in the competitor’s pieces that are located on your 1-point. This is deemed to be the most acceptable strategy at the begining of the match. You can create the wall anywhere between your 11-point and your two-point and then shuffle it into your home board as the game progresses.
The Blitz
This involves closing your home board as quickly as possible while keeping your opponent on the bar. e.g., if your challenger rolls an early two and shifts one checker from your one-point to your 3-point and you then roll a five-five, you can play six/one six/one eight/three eight/three. Your competitor is now in big-time dire straits taking into account that they have 2 checkers on the bar and you have locked half your inside board!
The Backgame
This course of action is where you have 2 or higher checkers in your opponent’s home board. (An anchor spot is a position filled by at a minimum two of your pieces.) It would be employed when you are extremely behind as it greatly improves your chances. The better areas for anchors are near your competitor’s smaller points and also on abutting points or with a single point separating them. Timing is important for an effectual backgame: at the end of the day, there’s no reason having 2 nice anchor spots and a solid wall in your own home board if you are then required to break apart this right away, while your challenger is shifting their pieces home, taking into account that you don’t have other extra checkers to move! In this case, it is more tolerable to have pieces on the bar so that you might maintain your position up till your opposer gives you a chance to hit, so it can be a great idea to attempt and get your opponent to get them in this situation!
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