As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to shift your chips carefully around the board to your home board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With competing player chips moving in opposing directions there is bound to be conflict and the requirement for specific tactics at specific instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if he at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point 11 in your half of the board. After you’ve successfully constructed the prime to block the movement of the competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game technique are very similar – to harm your opponent’s positions in hope to boost your odds of succeeding, however the Back Game plan utilizes seperate tactics to do that. The Back Game strategy is generally employed when you are far behind your competitor. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to play in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.
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