As we dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your checkers safely around the board to your inner board while at the same time your opposing player shifts their checkers toward their inner board in the opposing direction. With competing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Tactic
If the aim of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to completely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he at all attempts to escape the wall. The trap of the prime can be established anyplace between point two and point eleven in your board. Once you’ve successfully assembled the prime to block the movement of your opponent, your competitor does not even get to roll the dice, and you shift your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The goals of the Back Game tactic and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to boost your odds of winning, but the Back Game tactic relies on different tactics to do that. The Back Game plan is generally used when you’re far behind your opponent. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partially the result of the dice roll.
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