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The Essential Details of Backgammon Tactics – Part 2
July 29th, 2017 by Kaitlynn
[ English ]

As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to move your pieces carefully around the game board to your inside board and at the same time your opposition shifts their pieces toward their inner board in the opposing direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for particular tactics at particular times. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to shift her pieces, the Priming Game plan is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your game board. As soon as you’ve successfully constructed the prime to stop the movement of the competitor, your competitor does not even get to toss the dice, and you shift your chips and roll the dice again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game technique and the Blocking Game tactic are similar – to harm your opponent’s positions with hope to better your chances of winning, but the Back Game strategy utilizes different techniques to achieve that. The Back Game plan is often utilized when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to employ in Backgammon because it needs careful movement of your chips and how the chips are moved is partially the outcome of the dice roll.


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