As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to shift your pieces carefully around the game board to your inside board while at the same time your opposing player shifts their pieces toward their inside board in the opposite direction. With competing player chips shifting in opposing directions there is going to be conflict and the need for particular tactics at specific times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Tactic
If the aim of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he/she at all attempts to escape the wall. The trap of the prime can be established anywhere between point two and point eleven in your game board. Once you have successfully constructed the prime to prevent the movement of your competitor, your opponent doesn’t even get to toss the dice, that means you move your pieces and roll the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to better your odds of succeeding, but the Back Game tactic utilizes alternate tactics to do that. The Back Game tactic is commonly employed when you are far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partly the outcome of the dice toss.
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