As we dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your chips carefully around the board to your inside board and at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player chips shifting in opposing directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Tactic
If the aim of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game strategy is to completely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he ever tries to leave the wall. The trap of the prime can be built anyplace between point two and point 11 in your board. Once you’ve successfully assembled the prime to prevent the movement of the opponent, the opponent does not even get a chance to toss the dice, and you shift your pieces and toss the dice again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions in hope to boost your odds of succeeding, however the Back Game technique utilizes seperate tactics to achieve that. The Back Game tactic is commonly used when you’re far behind your competitor. To play Backgammon with this strategy, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.
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