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The Basics of Backgammon Game Plans – Part Two
August 27th, 2021 by Kaitlynn

As we dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to shift your chips safely around the board to your inside board while at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the two final Backgammon strategies to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game tactic is to absolutely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if he/she at all tries to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your board. Once you’ve successfully built the prime to stop the movement of your competitor, your competitor does not even get a chance to roll the dice, that means you move your chips and roll the dice again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game tactic and the Blocking Game plan are similar – to harm your opponent’s positions hoping to boost your odds of winning, but the Back Game strategy relies on seperate techniques to do that. The Back Game strategy is commonly used when you are far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.


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