As we have dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to shift your checkers safely around the board to your home board while at the same time your opponent shifts their pieces toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at specific instances. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game tactic is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if she ever tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. Once you’ve successfully built the prime to stop the movement of the competitor, your opponent doesn’t even get to toss the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game technique are similar – to harm your opponent’s positions hoping to better your chances of winning, but the Back Game tactic utilizes alternate tactics to do that. The Back Game technique is often employed when you are far behind your competitor. To compete in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.
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