As we have dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to move your checkers safely around the board to your inside board while at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With opposing player pieces moving in opposite directions there is going to be conflict and the requirement for particular strategies at particular times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Strategy
If the goal of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game strategy is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he at all tries to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you’ve successfully constructed the prime to prevent the activity of your opponent, your opponent doesn’t even get a chance to toss the dice, and you shift your checkers and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game plan and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, but the Back Game technique uses different tactics to achieve that. The Back Game plan is generally used when you are far behind your opponent. To compete in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.
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