As we have dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for specific techniques at specific times. Here are the 2 final Backgammon tactics to complete your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to shift his checkers, the Priming Game plan is to completely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if she ever tries to leave the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. Once you’ve successfully assembled the prime to stop the activity of your opponent, the opponent does not even get to toss the dice, that means you move your pieces and roll the dice yet again. You will be a winner for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game tactic are very similar – to harm your opponent’s positions with hope to boost your odds of succeeding, but the Back Game tactic utilizes alternate techniques to achieve that. The Back Game strategy is often employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partially the outcome of the dice roll.
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