In very simple terms, there are 3 main tactics used. You need to be agile enough to switch game plans almost instantly as the action of the game unfolds.
The Blockade
This is composed of creating a 6-thick wall of pieces, or at least as thick as you can achieve, to barricade in the competitor’s pieces that are located on your 1-point. This is judged to be the most suitable tactic at the begining of the match. You can create the wall anyplace within your eleven-point and your 2-point and then move it into your home board as the match advances.
The Blitz
This involves locking your home board as quick as as you can while keeping your challenger on the bar. i.e., if your challenger tosses an early 2 and shifts one checker from your 1-point to your 3-point and you then roll a five-five, you will be able to play 6/1 6/1 8/3 eight/three. Your opposer is then in big-time dire straits seeing that they have two checkers on the bar and you have locked half your inner board!
The Backgame
This tactic is where you have two or more anchors in your competitor’s home board. (An anchor spot is a point occupied by at least two of your checkers.) It would be used when you are extremely behind as it much improves your circumstances. The strongest places for anchor spots are close to your competitor’s smaller points and also on abutting points or with a single point separating them. Timing is important for a competent backgame: besides, there’s no reason having 2 nice anchors and a complete wall in your own inner board if you are then required to break apart this straight away, while your challenger is shifting their checkers home, owing to the fact that you don’t have any other additional pieces to shift! In this situation, it’s more favorable to have checkers on the bar so that you might preserve your position up until your opposer gives you an opportunity to hit, so it will be a great idea to attempt and get your opposer to get them in this situation!
You must be logged in to post a comment.