As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your pieces safely around the board to your inner board while at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With opposing player chips shifting in opposing directions there is going to be conflict and the need for specific strategies at specific instances. Here are the two final Backgammon tactics to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to slow down the opponent to move her chips, the Priming Game plan is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. Once you’ve successfully constructed the prime to prevent the activity of your competitor, your opponent does not even get to toss the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game strategy and the Blocking Game strategy are similar – to hinder your opponent’s positions in hope to better your chances of succeeding, but the Back Game plan relies on seperate techniques to do that. The Back Game strategy is generally employed when you are far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partly the outcome of the dice toss.
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